Each mission could be your last thanks to agent permadeath. Procedural cyber dungeons - Experience the dungeon crawling you love, mixed with future technology as you take on procedurally-generated dungeons and missions By taking damage in combat, agents risk generating permanent Traumas that will follow them between missions Pain and Trauma system - Even the smallest wounds can have a lasting impact. Am I suppose to find / research better cloning methods and clone new members anew so I won't be without the XP reward If so, the current research is quite. So after this point, even if I survive a mission, apart of credits and TECH there is no reward for the agents. After some missions I reached level 5 with all three agents. More than just body mods - In addition to upgrading weapon and armor proficiencies, augment your body with interchangeable cyber implants that completely change your agent’s skills and utility I am trying to figure out the concept of agents level-up system. Manage your resources - Make use of your own personal R&D department to research advanced technology, unlocking new features, powers and options for progression
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